Just spotted this on lisp-p.org:
Thu, 27 Nov 2003 16:16:36 +0000
Just spotted this on lisp-p.org: Thoughts about Game & Simulation Programming Architecture. haven't read it yet, it's in the queue
Preceding it in said queue:
- make QUIT work sensibly when background threads exist
- have threads removed from the interactive-threads list when they die
- investigate some problem with OpenGL bindings
I recently - after only five years ownership of this Voodoo3 - did the necessary fiddling to get hardware-accelerated 3d (turns out that I seem to be mostly immune to Tuxracer) so that OpenGL thing looks like it could be interesting.