The long way(land) round

Mon, 18 Mar 2013 21:07:47 +0000

The latest round of psadan hacking was motivated by two goals

We went down a couple or three dead ends on our way to this goal, but eventually we settled on creating an agent responsible for listening to the connection (I called it channel, in the absence of any better ideas) and dispatching (using a handle-message multimethod) to some code appropriate for each kind of message we’re receiving.


Next up? At some point we need to decide whether sending messages should be done by the channel or whether it’s OK to carry on doing that directly in whatever thread we happen to be in. But what would be much more fun is to see if we can actually render a window…