diary @ telent

Un-BLE-vable#

Sat Feb 7 20:17:45 2026

Topics: eculocate rust

More eculocate: I spent the past couple of weeks first on rearranging the client code to be a bit less awful - now there's a command line client as well as an android/termux GUI one, and they share code - and then on adding an affordance for configuring the wifi network that doesn't require hardcoding it at build time.

This is kind of a distraction from plugging it into an actual motorbike, because I could have just hardcoded the wifi details for tethering to my phone, but once it's attached to the bike then I can only flash it OTA and I don't want to be messing around tethering my development machine to my phone just so it can be on the same network as the bike.

In January I said:

There's a convention for provisioning wifi on these devices which involves using a mobile phone app to connect to it using BLE then sending the ssid/password of the chosen access point. In fact there's even a prebuilt Android app which we can use and an esp32 arduino library which we can't (because we have elected to make our lives difficult and use Rust instead). But I am led to believe that "rewrite everything in Rust" is idiomatic for Rust programmers anyway. I haven't done this yet.

And ... I still haven't, or not as such, because change of plan. Because I would have to write the device-side code myself anyway (because Rust), and I would want to write the phone-side code instead of using their app (because I'd like to have one app to do everything instead of separate apps for provisioning and for recording), then I have free rein on the protocol, and the Espressif protocol seems ... quite involved?

(What I didn't learn until checking references for writing this blog post which has already taken way too long it is already Tuesday is that the Espressif protocol I linked there no longer exists except in git history, and appears to have been replaced by a different one called Blufi so I am feeling even less bad about swerving reimplementing it)

Background, if you're lucky enough to not know much about Bluetooth Low Energy: the usual interaction model is "GATT", which can be thought of as a network-based key/value store. A device defines "characteristics" and "attributes" and allows read/write access to them. If you're working "with the grain" of the design, you use this to model some kind of object/record/aggregate/entity - or, alternatively, you could just have attributes for rx and tx and send streams of data over them in any format you like.

The Espressif protocol - as was - defines a protobuf-based protocol that runs over both BLE and also WiFi with SoftAP, whereas if we're restricting ourselves to BLE we can actually leverage GATT instead of using it to emulate a stream interface.

So what have we done instead? We have four characteristics (with hindsight maybe this should have been four attritbutes of one characteristic). eculocate scans for wifi networks it can see, then it sets the attribute max_index to the number ot visible networks. The client then loops throuh 1..max_index writing to the attribute current_index, which causes eculocate to update current_network to contain the ssid of the nth scanned network. When the client finds a network it likes, it writes the corresponding password to secret and eculocate saves the ssid/secret into flash. The loop feels a bit weird, but there isn't any way - at least, I can't see any way - to specify that an attribute is array-valued.

To provide security for the precious wifi credentials we simply enable pairing, which causes the two ends to encrypt with AES-CCM.

Sounds simple, and it probably would be except that USB bluetooth hardware is a market for lemons (I originally said something much much ruder there) and the degree of care and research needed to get one that works properly in Linux far exceeds the degree of care and research I exerted. The first dongle i bought, which identifies as 33fa:0010 and is said to be based on a "Barrot" chipset, is a buggy pile of shite which locks up and resets randomly, even when using a kernel that contains e7d1cad6545c, meaning that every test of the code had to be preceded by removing and reloading the module and thewn it would work about 70% of the time provided I didn't try to pair, which caused it to time out consistently.

Then I dug out a Raspberry Pi Zero W from the junk box, but the builtin bluetooth on that only supports 4.1, and the TrouBLE stack won't pair with anything older than 4.2

(I have since received an Edup B3536 dongle which is based on the Realtek chipset and said to be a whole lot better - but it only arrived after I started this blog post and I haven't tried it in anger yet)

It turns out that with the current hardware configuration pairing is not actually going to help much anyway. The device has no keyboard or display (thus no way to display or confirm a pairing pin), so is restricted to "just works" pairing, which offers no protection against MITM at the time of pairing. Since all we're using Bluetooth for is entering the wifi details, and the BLE service is shut down once it successfully connects to wifi, there is no point setting up a secure connection "for later" as there is no "later".

eculocate goes into "wifi chooser" mode when there's no saved network or when it can't connect to the saved network, so a black hat (or black balaclava) could attack it by separating your motorbike from your phone so the phone is out of range, then turn the ignition on, then configuring a different wifi network. It won't help them a lot as they're still lacking the ed25119 key that controls TCP connections. And at this point if they're sitting on your motorbike and the ignition is on, maybe you have bigger problems ... perhaps we could regard the bike's ignition key as a hardware token.

The proper way to do pairing and have it actually be useful would be to add an NFC reader/writer and use OOB authentication but I am very much feeling like I wil save that for another day.


obligatory post title earworm link

Flash is fast, flash is cool#

Sun Jan 25 09:05:44 2026

Topics: eculocate rust esp32

This week has been about implementing OTA flashing.

The ESP32 supports an A/B partitioning scheme for the application partition, so you can safely install a new firmware without destroying the firmware that's currently running. You write to partition ota_0 having booted from ota_1 and then flip the active boot partition and do the opposite on the next update. Rust support for this is in the esp_hal_ota crate, but if you want to understand what it's doing you should first read the official Espressif C API documentation.

It's pretty easy to use: as per the example you make an Ota object, you call ota_begin on it, and then you call ota_write chunk every time you get some new data (from the network or from BLE or from the USB stick or wherever you are getting the update from) until the whole thing's transferred, then you call ota_flush at the end.

It does/did seem to have a bug (as far as I can tell): if you turn off the builtin CRC checking (because you are using a reliable network, or you have some other form of integrity check), it will try to do it anyway. It's a one-line fix which I will open a PR for as soon as I'm a bit more convinced I haven't misundestood the whole thing.

Anyway, I plugged it in, hooked it up and ... it worked. It was however a lot slower (it took minutes) than flashing using espflash over USB, which takes seconds, and this is because it (more precisely, the API afforded by embedded-storage) takes a quite naive approach to managing erase blocks: if you get 1187 bytes from the network and ask embedded-storage to write it, it will read the whole erase block (4096 bytes) into RAM, erase it - you can only erase in units of one block - and then write the modified block back. Given you'd just written less than an entire block, the next packet will cause it to erase the same block again to write a different part of it. You're probably erasing each block two or three times.

Rather than change esp-hal-ota I decided to take the coward's way out and buffer data in my application until I had a block's worth. Suddenly it got massively faster.

The other feature this week was authentication: the device should only accept legitimate (read: cryptograpically signed) firmware. The constraint here is that we can't read the whole firmware into RAM before verifying the signature - there's 384K of RAM and 4MB of flash, it's not going to fit. Our self-imposed additional constraint is that we don't want to write the firmware to flash as we go along and then validate the signature at the end, because if it's wrong then we've already overwritten a working firmware with malicious data. I say this is self-imposed because it's not actually obvious that it's a real problem unless there's some way for the bad actor to switch to the new firmware, but it doesn't seem pretty even so.

So tl;dr we need to verify the firmware before we've read it all, and before we've written any of it. We do this using the approach explained by Gennaro and Rohatgi in How to Sign Digital Streams - the first block is digitally signed and each block contains a sha256 of the following block.

We use ed25519-dalek for signature checking, because it looked easy to get running with no_std and I've heard of at least two of the authors. For SHA256 - it turns out that the ESP32-C3 has a hardware SHA accelerator, so we use esp_hal::sha here and don't need to do it in software.

I bashed my head against this for a while because I didn't read the F manual closely enough. hasher.update doesn't eat all the bytes that you feed it, and it returns the unconsumed data - so you have to run it in a loop until it comes back empty. If you just call it once, as I did, you get the hash of the first 32 bytes only.

(In the end, this - it seems to me - doesn't protect a lot better against wiping good images than the verify-at-the-end approach. If a MITM is able to substitute block 22 of 150 blocks with their own data, we will write blocks 1-21 and then abort, whereas verifying-at-the-end means we'll write blocks 1-150 but not switch to the new image. Either way we've trashed whatever was there before)

That's bascally all there is to relate this week, although I also invested a little more time reading bits of the Rust Book that our Rust study group at $work hasn't reached yet, in order to make the error handling less crappy. Next steps are to write the session registration thing so that UDP is authenticated, and to add wifi provisioning so we're not hardcoding my wifi network details.

After shock#

Sun Jan 18 15:11:06 2026

Topics: bike

What's missing from this motorbike? The answer is shocking.

I removed the shock from my motorbike today so I can take it to ABE tomorrow to be rebuilt. Some notes for posterity and so that I remember how to reinstall it.

I mostly followed the Haynes manual: the words are good but the pictures are awful. They say to remove the fuel tank, but I didn't really want to, on account of how it's full of fuel. I found it worked to lift the tank a bit and stick some wooden blocks underneath to hold it up. While doing this the vent/breather pipe popped off, as it always does.

In the order that I tackled them:

Hopefully having now written this down I'll not forget to reattach all the bits

A joke about UDP#

Sat Jan 17 08:30:09 2026

Topics: rust eculocate esp32

I'll tell you a joke about UDP, but you might not get it.


We have a new name. "Thing I can plug into my motorbike ECU to log the data (rpm, speed, throttle position, temperatures etc etc) it produces" is Leonard-of-Quirm-level naming. I'd provisionally been calling it "eculogical" which I didn't like, and now it's called "eculocate" which I ... can tolerate.

And I've got it to the point where it (kind of) works - but, now I've decided I need to semi-fundamentally break it again. I'll get to that.

On the server side we have a UDP socket that listens for subscription message containing [(interval, table-number, start, end), ...] (actually binary encoded) and then sends back the requested table data once every interval milliseconds for the next minute. Then it stops, because this is UDP and we can't reliably tell when the peer has gone away, so the peer should send another subscription message in the meantime if it wants to carry on receiving.

For now we're just offering the raw tables, because I'm going to need much more example data to figure out the structure. Eventually we'll do some processing on device so that clients can query "RPM" or "TPS" without having to know their table/offset - as that varies between bike models.

Notes:

And we have an Android client. Well, it's Android insofar as it runs on my phone, but I don't think it'd qualify for Android Market or the Play Store or whatever it's called now. I sidestepped the whole android app development slog, by installing Termux and Termux:GUI on my phone and writing the client side as a Python script. I don't even like Python and I still found this preferable to the Android Studio build/run process: I simply sshed into my phone and used tramp to edit the script. I believe that Termux:GUI doesn't support the full range of Android widgets but it has buttons and labels and text boxes and LinearLayouts which is enough for me. Adding dns-sd (zeronconf) support was the work of about 20 minutes, which was nice.

Having achieved that milestone I made a list of what's left before I can plug it into my motorbike and take it for a ride (cable, power supply, some form of protective casing) and realised that once I detach it from its USB umbilical I will no longer be able to release new versions simply by invoking cargo run. So, it needs a mechanism for OTA updates, and this should probably come with some kind of auth[nz] so that not just any Tom, Dick or Harry on the same wifi network could flash random crap onto it. Then I considered that if we're not trusting the wifi, the actual UDP service (which is currently read-only but maybe some day might include a means of writing to (and therefore probably bricking) the ecu) is also sensitive.

Here's the plan:

Additionally, we need to change the dns-sd stuff to advertise a TCP service, the client to register a session key when it starts, the subscription message format to include the session key, and the UDP listener to check it. Which is what I meant when I said "semi-fundamentally break it".

If this were commercial/proprietary software then we'd have separate keys for the firmware signing and for the client. That seems less of an issue when it's most likely the same person building the software as is using the client, but it might be worth doing anyway.

Current status: bodged together a TCP listener, haven't touched on crypto yet, and so far it only pretends to do the OTA update.

Magic DNS#

Fri Jan 2 09:58:45 2026

Topics: rust eculocate esp32

It's all very 2026 around here, isn't it? I am reminded by

to jot down some of what I've been doing in the past month or so. The tl;dr is "making a thing I can plug into my motorbike ECU to log the data (rpm, speed, throttle position, temperatures etc etc) it produces". For reasons mostly of ramifying the learning opportunities, I decided the best way would be to get a cheap ESP-32 device (it's RISC-V - isn't that cool?) and hook it up to a level converter, and then write a program for it in Rust (Rust learning opportunity ahoy) to twiddle the serial line appropriately and send the data over the network to the mobile phone which sits on my handlebars.

It turns out that I spent way less time getting the serial interface to the Honda K-line ECU signal to reveal its secrets than on the "why don't you just ..." part where I want to stream the data over wifi to another device. So this post is actually not at all about hardware hacking.

The constraints I have imposed on myself here are

These are both in principle solved problems.

There's a convention for provisioning wifi on these devices which involves using a mobile phone app to connect to it using BLE then sending the ssid/password of the chosen access point. In fact there's even a prebuilt Android app which we can use and an esp32 arduino library which we can't (because we have elected to make our lives difficult and use Rust instead). But I am led to believe that "rewrite everything in Rust" is idiomatic for Rust programmers anyway. I haven't done this yet.

And for the "what's my IP address" problem there is a standard way, by combining Multicast DNS and DNS-based Service Discovery, for computers to publish their services on the LAN. When I say "computers": if this household is typical, mostly they're set-top boxes, printers, light bulbs, smart speakers and thermostats rather than general-purpose computing devices. I've mostly done this bit.

Terms

Multicast DNS is DNS, but peer-to-peer: it reuses mostly the same packet formats but instead of requiring a centralised server which knows all the names, every device listens on a multicast address for DNS queries for its own name.

DNS-SD is a convention for which records you can query/need to send in order to advertise what kind of services you have and where they are. Because sending an A record alone is not sufficient for anyone with a Mac and a fancy-schmancy service browser to know what kind of service is on offer at that address. Is it a printer? A dishwasher? An IoT air fryer?

The RFCs for each (which are, by the way, much easier reads than a lot of RFCs and contain no EBNF at all) go to great lengths to point out that each is independent of the other. But they stack well.

DNS-SD, 3048 metre view

DNS-SD is based on a paradigm of "services" and "service instances". A "service" is the general "kind" of thing on offer and is named something like _http._tcp.local - it will always end in _tcp.local if it is TCP or _udp.local if it is anything other than TCP. For our ECU project we chose the service name _keihin._udp.local after the manufacturer of the ECUs that the device knows how to talk to. A service instance might be something like WiserHeat05AB12._http._tcp.local. Service names aren't usually hierarchical but there are a few with a second level like _printer._sub._http._tcp

The minimum/usual set of records you need to publish for DNS-SD is this (pseudocode)

myinstancename._theservicename._udp.local SRV, data: (target: myhostname.local, port: nnnn)
myhostname.local A, data: a.b.c.d
myinstancename._theservicename._udp.local TXT, data: "txtvers=1"
_theservicename._udp.local PTR, data:  myinstancename._theservicename._udp.local
_services._udp.local PTR, data:  _theservicename._udp.local

Your service instance needs a SRV and a TXT, then there's a PTR connecting the service instance to the service for people who are browsing the service - think about e.g. an "Add a printer" dialog box, then there's a PTR from _services._udp.local to the service name PTR for people who are running avahi-browse -a or its moral equivalent in GUI-land. And not forgetting there's an A record matching the one in the SRV record data.

MDNS

The single biggest problem when implementing MDNS is the lack of tooling to test it against. In my experience:

Where are we now?

I believe that it now does everything an mdns responder SHOULD(sic) do except

and I can't decide, in the context of this being a program that probably nobody else in the world will ever use and even I will only use on one single piece of hardware (I only have one motorbike) whether implementing those things is a good and laudable decision because spec compliance is important, or just a way of further putting off the inevitable next step which involves writing the Android app to collect the data.

It also could do with being extracted into its own module/crate/thing to be more modular. I'd say "to aid reuse" but I don't think anyone really wants to (or should want to) reuse my novice-level Rust code. Learning in public.